Recien acaba de salitr el 3DMark06 para el sufrimiento de nuestras pobres vga's
Aca los requerimientos minimos, seguro les va a funcar a todos

:
Minimum System Recommendations
-Intel® or AMD® compatible processor 2.5GHz or higher
--DirectX® 9 compatible graphics adapter with Pixel Shader 2.0 support or later, and* *graphics memory of 256 MB minimum*
-1GB of system RAM or more - 1.5GB of free hard disk space
-Windows® XP operating system with latest Service Packs and updates installed
DirectX® 9.0c December 2005 or later
-Microsoft Excel® 2000, 2003 or XP for some 3DMark functionality
Microsoft Internet Explorer 6 for some 3DMark functionality
* To run the HDR/SM3.0 graphics tests, a DirectX 9 compatible graphics adapter with support for Pixel Shader 3.0, 16 bit floating point textures and 16 bit floating point blending is required.
Link de descarga:
http://www.futuremark.com/download/?3dmark06.shtml
Aca encontraran un exelente analisis sobre este benmarch :
http://techgage.com/review.php?id=4007&page=1
ALGUNOS DATOS DEL TEST
Now to the fun part... benchmarking! Because the older versions of 3D Mark are still commonly used, I have included benchmarks with each one of those, with the various system configurations. I did not have an ATI card on hand, so all of these results will be done on an eVGA 7800GT. The latest driver to be approved by Futuremark is the 81.98, so that's the one that will be used throughout all tests.
We used two separate systems to benchmark with. The first is an AMD Single Core, and the other is an Intel Dual Core. As we will see in the results, Dual Core will effect your score quite a bit for the CPU tests. On each system, fresh installations of WinXP and Winx64 were used. All unnecessary services were stopped so that nothing would interfere with the final scores. Here are the systems being used for testing:
AMD System
CPU: 3200+ Venice @ 2.0GHz
Motherboard: DFI LanParty Ultra-D w/ 704-2BTA BIOS
Memory: Corsair 2GB PC4000 Platinum @ 3-4-4-8/2.8v
Video: eVGA 7800GT 256MB PCI-E
Sound: Chaintech AV-710
Storage: WD 160GB 7200 8MB
Odds and Ends: Titan Robela Water Cooling the CPU, 4x 120MM fans
Etcetera: Windows XP Professional SP2, Windows x64 Professional SP1, NVIDIA 81.98 Drivers
Intel System
CPU: Pentium D 820 @ 2.8GHz
Motherboard: ASUS P5WD2 Premium w/ 0606 BIOS
Memory: OCZ 1GB Gold PC2-5400 XTC
Video: eVGA 7800GT 256MB PCI-E
Sound: Realtek HD Audio
Storage: WD 200GB 7200 8MB
Odds and Ends: D-Link WiFi PCI Card
Etcetera: Windows XP Professional SP2, Windows x64 Professional SP1, NVIDIA 81.98 Drivers
Overclocked Values
AMD: 270 * 10, DDR540 @ 3-4-4-8: 2.7GHz
Intel: FSB 260 * 14, DDR2-695 @ 4-4-4-10: 3.64GHz
As mentioned earlier, the default test uses 1280*1024 as the resolution. I did not change this, even with the prior tests using 1024*768 as the default. You will also notice that the AMD system is using 2GB while the Intel uses one 1GB. The reason behind this is that I had a 2GB DDR2 kit die on me last week, so I was forced to stick with 1GB. I got in touch with Futuremark, and they noted that going from 1GB to 2GB in these tests will make a minute differences on very few systems.
Before we get into the results, here are how the scores are calculated:
SM2.0 Score = 120 x 0.5 x (SM2 GT1 fps + SM2 GT2 fps)
HDR/SM3.0 Score = 100 x 0.5 x (SM3 GT1 fps + SM3 GT2 fps)
CPU Score = 2500 x Sqrt (CPU1 fps x CPU2 fps)
We'll define for clarity:
GS for SM3.0 hardware = 0.5 x (SM2S + HDRSM3S)
GS for SM2.0 hardware = 0.75 x SM2S
3DMark Score = 2.5 x 1.0/ ((1.7/GS + 0.3/CPU Score)/2)
i.e. 2.5 x weighted harmonic mean of GS and CPU Score.
Before you ask me why I did benches on both x64 and XP, I can tell you that I really have no idea. Now that we have that out of the way, let's look deeper into what we can find out.
The first thing that really hit me, was the fact that the AMD scored near 500 points less in '06 than the Intel did. It's certainly going to be a little while before we see the first 10K '06 score though, even with a top end system it will be hard to acquire. Let's take a look at a score breakdown in the following graph. In the graph, the WinXP was on non-overclocked systems, while the x64 were overclocked.
It's clear that both systems kept up to each other, except for the CPU tests. In order for the AMD to catch up to the Intel, it had to be overclocked in order to match the Intels stock score. So, we can immediately see that people who are using Dual Core systems will certainly have an advantage when it comes to their score. I suppose this only makes sense though, as Dual Core gaming will soon be very common.
This page is devoted to those who do not want to download the program, but want to see what all the fuss is about. All images here can obviously be clicked on for a larger version.
Saludos by Neme 8)